/* Copyright (C) 2010 Fredrique Samuels, fredriquesamuels@gmail.com */

/*
  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/

#include "desktop.h"



namespace tri {
namespace ui {

extDesktop::extDesktop():
	tri::scene(){}

extDesktop::~extDesktop(){}

void extDesktop::on_scene_open(){}
void extDesktop::on_scene_close(){}

void extDesktop::on_screen_resize(int w, int h){
	tri::vector v(0, 0, (float)mScreenHeight/2.0);
	((tri::world*)this->get_parent())->getCamera()->setPosition(&v);
	((tri::world*)this->get_parent())->getCamera()->set_aspect_ratio((float)w/h);
}

void extDesktop::setScreenSize(int w, int h){
	mScreenWidth = w;
	mScreenHeight = h;
}

}
}
